Monday, October 14, 2013

Combo fields


I will talk about the basics of why it is important to use combo fields.  You will see in the above link the information required.  However, for purpose of simplicity without simplifying things we shall focus solely on three types of fields and blast finishers which you may use either in PVE/PVP/WVW.

The following are the three fields in order of importance in WVW

1. Water
2. Lightning
3. Fire

 And you as a player should cast blast finishers on them.

 The most sought after professions w/c is best used to utilize these are the elementalist and guardian.  The former being the initiator and the latter the finisher.  The weapons these professions use are staff and hammer respectively.  The different magic atunement dictates w/c initiation is made, and the hammer skill 2 blasts it.

If your elementalist casts water, and your guardian casts the blast finisher, everyone around within 360 range will be healed.  And the strength of the heal isn't depended on the elementalist but on the guardian's healing power.

If your elementalist casts lightning fields, and your guardian casts the blast finisher, everyone around within 360 range will receive speed buff.

If your elementalist casts fire fields, and your guardian casts the blast finisher, everyone around within 360 range will receive might.

This is why these fields are extremely important.

When to use these fields?

You use lightning fields when you need your group to move fast from one location to another.  You use fire prior to engaging; so you might want a few elementalists to cast fire fields, then save their lightning for stopping the enemy.  You use waterfields upon gathering after an engage to ensure everyone is healed before fighting again.

So, master the use of these three fields.






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